NDIRuntimeDialog

Inherits: ConfirmationDialog

Displays a dialog if the NDI Runtime is missing

Description

It is strongly recommended to add this to your scene or implement an alternative. Otherwise an error in the console is the only indication that the NDI Runtime is missing.

Automatically added in the editor by EditorPluginNDI.

Tutorials

Properties

bool

dialog_autowrap

true (overrides AcceptDialog)

String

dialog_text

"Godot NDI requires the NDI Runtime to be installed on your system. Check the verbose logs to see which paths were tried." (overrides AcceptDialog)

String

ok_button_text

"Download NDI Runtime" (overrides AcceptDialog)

Vector2i

size

Vector2i(530, 160) (overrides Window)

String

title

"NDI Runtime not found" (overrides Window)

Methods

String

get_download_link() static

bool

is_runtime_loaded() static

void

open_download_link() static


Method Descriptions

The link to download the NDI Runtime. Differs depending on OS.

Windows: http://ndi.link/NDIRedistV6

Linux: https://github.com/DistroAV/DistroAV/wiki/1.-Installation#linux

MacOS: http://ndi.link/NDIRedistV6Apple


bool is_runtime_loaded() static 🔗

Returns false if the NDI Runtime was unable to be loaded, in which case all runtime-dependent Nodes of this extension will be replaced with MissingNode.

Warning: Access of properties or methods on these Nodes needs to be guarded against the case that they are missing.


Opens the link in the default browser.


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